|
Inhoud Storybook |
|
|
|
Login |
|
|
|
Registratie |
|
|
Wil je ook zelf nieuws-berichten, sage advice tips, forum berichten en nog veel meer kunnen
achterlaten op deze site? Vraag dan hier een useraccount aan. |
|
|
|
HOMEPAGE | WAY OF THE WICKED | BOOK 4, ACT 2: CHARGAMMON
| Een missie, en een ritje naar het Westen | Gespeeld bij/in Leeuwarden op 3 apr 2019 |
|
(reacties) |
Tiadora begroept de groep en komt meteen ter zake:
“Greetings, Ninth Knot. The Cardinal Adrastus Thorn, your master and mine, sends his greetings. Have you enjoyed your stay in beautiful Davern? I hear you’ve been quite the tourists, traveling across the whole span of this metropolis. Tell me, have the locals been friendly?”
Before the group can answer, she simply smirks and continues. “Victory over Talingarde and the culmination of your vengeance draws near, and yet still there is one final errand that must be done. It is time for King Markadian V called the Brave to die. You shall be our chosen assassins.
“Even now the king moves towards Daveryn at the head of an army, easily numbering twenty thousand strong. He is surrounded day and night by his mightiest and most loyal knights. Attacking him at his camp is folly. But the king does have a weakness. He has not marched to war with his beloved daughter, the princess Bellinda, heir and last scion of House Darius. She is watched over by a relatively small honor guard at the Adarium, the palace of House Darius, near the capital city of Matharyn.
“Perhaps it would be within your purview to infiltrate and slay Bellinda, but that is not our aim. The princess is merely a teenage girl and of little consequence by herself. Instead, it is your mission to endanger the princess. “Everywhere the king of Talingarde goes, he bears with him a magical pendant. If ever his daughter is endangered, the talisman signals her peril. With but a word, he can return to the Adarium. He will teleport into his sanctum beneath the palace, eager to save his daughter.
“Your mission is first to proffer the gravest peril, and when it strikes the Adarium, you are to be in that sanctum awaiting the king’s return. As he appears, destroy him. In one swift stroke, you will decapitate the House of Darius. With his death and the death of Bellinda, there will be no ruler of Talingarde. The Fire-Axe will defeat the army here in the ruins of Daveryn and then Talingarde will be ours.
“But what peril could be so calamitous that the king’s most trusted servants would call Markadian away from his campaign to save the kingdom? It can be no simple threat. It must be a threat of legend.
“Thorn has pondered this problem long and decided there is only one threat in all of Talingarde of worthy stature – the elder wyrm Chargammon the black. You must find a way to gain Chargammon’s service and have him attack the Adarium and slay Bellinda.
“Chargammon’s sunken throne is easy enough to find but it is a fool’s errand to enter unbidden. Chargammon slays all who enter without his warrant. And he gives his warrant to no one. Still, Thorn has confidence that you will find a way. This is your mission. Gain the dragon’s assistance and then kill the king.
“There is one more trifling matter. After the king is slain and his palace lies in ruins, Thorn bids you find a book. Perhaps it will be in the sanctum or perhaps in the king’s personal chambers. It is the Liber Darian – a large bound volume containing the chronicles of the House of Darius. Fetch it and then break this seal. And then your labors will be done and you shall be rewarded for them.
“You must sense that this may well be your last mission for the Cardinal. Soon the armies of Talingarde will be broken and their leadership will be shattered. Thorn has always known that Talingarde stands because of four pillars. The first pillar was the Watch Wall Balentyne keeping the northern border secure. It burned by your hand. “The second pillar was the Order of St. Macarius. You extinguished their flame. This third pillar is the Knights of the Alerion. They march to their doom against the Fire- Axe. And now the final pillar will fall by your hand – the House of Darius. Of all of Thorn’s servants no one has done more than you to see the triumph to its conclusion. “Do not think this will be forgotten when the rewards are given. You will be princes of the realm. The great game enters its last phase. Soon Talingarde will be ours.” |
|
<p>De groep heeft de nodige vragen, en Tiadora beantwoordt best veel voordat haar geduld weer opraakt en ze Onyx gaat pesten.<br /><br />Q: Wait, how are we going to stop Chargammon from killing us?<br /><em>A: Thorn has confidence you’ll think of something.</em><br /><br />Q: That’s it? “We’ll think of something?” Is Cardinal Thorn trying to kill us?<br /><em>A: Of course not. If the master wanted you dead, you’d be dead. Cardinal Thorn leaves nothing to chance. He didn’t tell you how to infiltrate Balentyne and you managed.</em><br /><em>He didn’t tell you how to acquire the Daemon’s Gift and you managed. You should be flattered. I deliver many commands of the master to his servants. He trusts you enough to leave you room for your own discretion. </em></p>
<p>Q: Isn’t the army that’s coming to Daveryn far mightier than the Fire-Axe’s horde. What’s the plan for defeating them?<br /><em>A: I am not privy to all of Thorn’s secret machinations, only what he chooses to tell me. However, from what I can gather, our master has something special planned for the forces of Talingarde. </em></p>
<p>Q: How soon must this mission be done?<br /><em>A: As with every mission Thorn gives you, sooner is always better. However, the army marches across the length of Talingarde. It will likely not be here for a month or more.</em><br /><em>You have that much time to ensure that it arrives here without the king to command it.</em></p>
<p><br />Q: Wait, we took down three of the four pillars? Do the rest of the Cardinal’s minions just suck?<br /><em>A: Perhaps it is true that you have risen to be Thorn’s most elite servants, but do not overestimate your importance. You may have infiltrated and thrown open the watch wall, but it was only because of the Fire-Axe’s army that the wall was broken. You may have recovered the Daemon’s Gift but it was only distributed because of Brother Thrain and his dupes. You have been aided every step of the way along your missions. Never forget that. </em></p>
<p><br />Q: What do we know about the Princess Bellinda?<br /><em>A: What is there to know? She’s a nineteen year old girl who has scarcely been out of the Adarium in all her young life. I hear she’s quite beautiful. A pity she’s going to get fed to a dragon.</em></p>
<p><br />Q: Are there really no other members of the House of Darius?<br /><em>A: There are cousins and relatives by marriage. But King Markadian and the Princess Bellinda are the last two surviving direct descendants of the Victor. With their death, the House of Darius will be effectively destroyed.</em></p>
<p><br />Q: Dragons usually have big piles of treasure hidden somewhere. After Chargammon eats Bellinda is there any reason why we can’t slay the dragon and claim his wealth for ourselves?<br /><em>A: You plan to betray the great wyrm Chargammon? You are either the bravest souls I have ever met or the most foolish. Chargammon is more than 1,200 years old. He</em><br /><em>is incredibly wary and fearsome. Betraying him is fantastically dangerous. In fact, I would be cautious of the dragon betraying you. The beast is wicked and honorless or so I hear. But, if you do manage to slay him, his hoard is yours if you can find it.</em></p>
<p>Q: Should we keep our plan secret from Chargammon?<br /><em>A: You should tell the wyrm as little as possible. However, the ancient beast is a genius and will already know much of what you intend. And I would be wary of lying to Chargammon unless you want to be eaten. Still, do not mention the Cardinal or your ultimate aims. Merely tell him the truth – that you crave vengeance against the House of Darius. Say nothing more.</em></p>
<p>Q: Any advice for dealing with the dragon?<br /><em>A: Be polite. Do not call the dragon by name. Instead, refer to him as something flattering like “Your Magnificence.” Dragons have fantastic egos. You could do worse than to play to this.</em></p>
<p>Q: Will the Cardinal help us bribe the dragon?<br /><em>A: Bribery? Old Chargammon is already wealthier than all your dreams of avarice. It is unlikely he will aid our cause for mere coin. Still, a present to soothe his ego might be wise. No, no – money will not be enough. He will require some service. Do whatever must be done to gain the dragon’s aid.</em></p>
<p>Q: This Chargammon sounds dangerous. Surely, there is some other way to threaten the Princess.<br /><em>A: Unlikely. The Princess is not alone. Trusted knights and priests of Mitra guard her and see to her safety. These retainers will not raise the alarm unless faced by a truly</em><br /><em>impressive and overwhelming threat. Chargammon fits the bill like nothing else can. Even if you slip in and slay the princess, the king will simply be told of the tragedy. No, we need him to rush to her aid. And that takes a threat like Chargammon. The Cardinal has long researched this and sees no other way. I would trust his judgment if I were you.</em></p>
<p>After answering these questions, Tiadora bows. “May fortune favor you, my lords, and know that the Dark Father watches your every deed.”</p>
|
|
Licère en Einar vergelijken de verhalen die ze kennen, en de hints in de boeken van de tovenaar Polydorus. Ze denken dat de draak Chargammon op een eiland woont, aan de kust ten westen van Farholde. Ze denken ook aan het verhaal in het briefje van de Stormborn King:
(Written on a scrap of untanned skin with jagged writing as if it has been etched by a claw.)
To Polydorus, Seer of Daveryn, Unwinged but wise:
Behold, I the Stormborn King need your counsel. I have taken Chargammon’s whelp, the black dragon Jeratheon Knightsbane. He foolishly tried to lay claim to my dominion and by talon and thunderbolt did we humble this night hunter. My heart speaks to slay this monster and see his evil forever removed from both earth and sky. Still, I worry this would bring the wrath of his sire.
So I send to you. What say the stars? Will the death of Jeratheon invite disaster or will it bring only justice and relief? I await your word.
I remain the Lord of All Eagles and the Stormborn King
Misschien dat het redden van de zoon van Chargammon ze een voet in de deur zouden opleveren? De Stormborn King verblijft ergens in de bergen ten oosten van Farholde, grenzend aan het oerwoud van de Iraen "barbarians". De twee Iraen die gevangen waren in de gevangenis buiten Daveryn kennen het gebied redelijk, en willen best wel weer naar huis - oftewel als gids werken voor de Knoop. Dat kan, maar ze moeten daarna aan de slag binnen de organisatie, bijvoorbeeld in Farholde.
De Knoop reist op (fiendish) hippogriffs, met Rook in een wind walk met twee awakened ondodoen. De eerste halte is Ghastenhall, waar Rizzen de Kelk overhandigt aan Prins Gaius. In ruil hiervoor (naast de al afgemaakte vampire spawn) krijgt Rizzen informatie over Helbrand - een deel zou aan een goede draak gegeven zijn. Ook biedt Gaius aan om iemand op het pad richting vampier te zetten. Dat hoeft op dit moment niet. Licere laat een ondode deurmat ook in Ghastenhall verstoppen, als teleport station.
************************************
Vier dagen later vliegt de Knoop de Caer Bryr in. De Hoorn van Abaddon is nog steeds puin, alleen een beetje begroeid. Verderop landen ze in de buurt van een Iraen dorpje, waar de twee gevangenen (Aryn en Cohor) het woord voeren. De groep is welkom, en morgen wordt de berg van de Stormborn King aangewezen. Bij het kampvuur weten Rook en Rizzen een zuurkijkende krijger uit te kiezen. Na genoeg drank vertelt hij dat hij nu twee keer overgeslagen is voor patrouilleleider. Rook zet hem op het pad van cleric van Asmodeus, en Rizzen voegt wat toe, "Hoor mijn woorden, Seti, zoon van Kathair. Als jullie getroffen worden door een dodelijke ziekte is het geloof in Asmodeus de enige redding. Luister goed - het komt!"
************************************
|
|
De volgende dag vertrekt de groep richting de bergen, met Rizzen helemaal ingewikkeld op de rug van een hippogriff. Ook de gids mag vliegen, wat hij heel leuk vindt. Na een uur of zes lopen wijst de gids de juiste berg aan, met de informatie dat het grot aan de oostkant zit. (Ze naderen van het westen) Ook wijst de gids de route terug een beetje aan, voldoende om niet helemaal verdwaald te raken. Hopelijk.
Het wordt nog een hele nacht lopen om dichtbij de berg te komen, en voor het vertrekken spreken ze af dat een vuurbal in de lucht betekent "Kom vechten met de arends". De hippogriffs gaan jagen, en de groep zet 'm op een lopen.
In de buurt van de berg komen eerst twee arends cirkelen, en daarna zes. Eentje van de zes duikt om beter te zien wat er op hen afkomt, en krijgt een glitterdust op het hoofd, gevolgd door een web! Het vogeltje knalt tegen de grond en de rest gaan duiken! Licere cast magic jar en zakt in elkaar op de rug van zijn ondode. De voorste arend draait plotseing in de lucht, verstoort de duikvluchten van zijn maatjes, en valt de achterste ook aan! Hai'A pakt zijn boog en gaat schieten, en Onyx vuurbalt de arend op de grond. Rizzen zoeft naar deze toe op zijn kleedje, en hapt toe voordat het helemaal opfikt. De vlammen branden hem aan, maar het geneest snel - zeker met al het nieuwe bloed!
Twee arends halen de grond en vallen een ettin aan. Net daarvoor laat Rook ook een confusion los onder de vogels, en dan is het helemaal hilariteit. |
Plaats de muis boven het | | om detail informatie te zien. |
|
|
Gepost door Jeff op 14 april 2019 om 22:45 uur. |
Reacties van bezoekers (8 reacties) |
Jeff
Gesprek met Tiadora, alle info over de missie en nog kort verhaaltje. Gepost op 16 april 2019 om 15:33. |
Jeff
En xp! Gepost op 16 april 2019 om 15:33. |
Holy DM (Jeff)
En klaar! Gepost op 16 april 2019 om 16:44. |
Tuning
XP zichtbaar gemaakt voor iedereen :-D En alweer (3x) +1 ! Gepost op 17 april 2019 om 19:36. |
Tuning
Is Einar nu zo'n beetje level 12? :-D Gepost op 30 mei 2019 om 13:48. |
Pake
Ja Gepost op 30 mei 2019 om 18:59. |
Pake
Andere xp schaal, krijgen vaak een hoop, dus moet lukken toch? Gepost op 30 mei 2019 om 19:01. |
Holy DM (Jeff)
Gepost op 1 juni 2019 om 8:51. |
|
|
|
|
Famous last words |
|
|
|
I swing the Toxic Avenger's mop at the grenade so I can bat it across the room at the aliens...Wait! Isn't that grenade Contact Fused ??? |
|
|
Agenda |
|
|
nntb
|
Campagne Top 10 |
|
|
|
Populaire lokaties |
|
|
|
|
Leeuwarden
115x gespeeld |
|
|
Online
13x gespeeld |
|
|
Wytgaard
3x gespeeld |
|
|
Lwdn
2x gespeeld |
|
|
nvt
1x gespeeld |
|
|
Grou
1x gespeeld |
|
|
St. Anna
1x gespeeld |
|
|
|
Overzicht gebruikers |
|
|
|
Klik hier als je een overzicht van alle geregistreerde gebruikers wilt zien. |
|
|
|
|