Conjuration Combat involves two spellcasters summoning creatures and making the creatures fight. Wards are set up to keep the summoned creatures for inadverdently damaging their surroundings. Competitors in Conjuration Combat are never allowed to cast offensive spells against the other player or his summoned creature. The winner of the fight is simply whoever’s creature survives the battle or if a creatures vanish before defeat, it is also defeated.
Before a game of Conjuration Combat begins an inward focused magic circle against evil is created. Magic-users are not allowed to enter the circle.
On the same initiative, both spellcasters summon one creature, and the creatures take turns fighting, based on which spellcaster had the higher Dexterity score. Combat continues until one side is defeated, at which point the winning spellcaster is expected to dismiss his summoned creature.
Entrance fee: 10 gp
Prices: 1st 100 gp
2nd 50 gp